![]() ![]() SynthEBD supports randomization of NPC body shapes using mesh deformations. ![]() Unlike installation through your mod manager, which forces you to select one variant from the many created by the author, SynthEBD enables you to distribute any and all texture variants to NPCs throughout the game with both randomization and control. SynthEBD allows you to install plugins that distribute NPC textures from some of the popular mods on the Nexus - Bijin Skins, Tempered Skins, etc. Please don't ask for SynthEBD help in the other channels they're for discussing Synthesis / Mutagen / coding /etc. Read this readme and still need help? Join the Mutagen Discord channel at and post in the #spawn-support channel (ping if I don't see you). ![]() SynthEBD enables you to both randomize and specifically control these parameters for any NPC in the game. Height refers to the overall size scale of an NPC. Body shape refers body mesh variations - e.g. esp file - most commonly Textures and sometimes Meshes. Assets are any files that are referenced within an NPC record or subrecord in a. It is the Mutagen-based successor to the zEBD zEdit patcher. SynthEBD is a standalone patcher that acts as a central hub for controlled randomization of certain aspects of NPC appearance: Assets, Body Shape, and Height. NPC Appearance Customization and Randomization ![]()
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